pub(crate) struct SpeculativeAsyncPool {
async_pool_max_length: u64,
pool_changes: AsyncPoolChanges,
message_cache: BTreeMap<AsyncMessageId, AsyncMessage>,
}Fields§
§async_pool_max_length: u64Async pool max length
pool_changes: AsyncPoolChanges§message_cache: BTreeMap<AsyncMessageId, AsyncMessage>Implementations§
source§impl SpeculativeAsyncPool
impl SpeculativeAsyncPool
sourcepub fn new(
final_state: Arc<RwLock<dyn FinalStateController>>,
active_history: Arc<RwLock<ActiveHistory>>,
) -> Self
pub fn new( final_state: Arc<RwLock<dyn FinalStateController>>, active_history: Arc<RwLock<ActiveHistory>>, ) -> Self
Creates a new SpeculativeAsyncPool
§Arguments
sourcepub fn take(&mut self) -> AsyncPoolChanges
pub fn take(&mut self) -> AsyncPoolChanges
Returns the changes caused to the SpeculativeAsyncPool since its creation,
and resets their local value to nothing.
This must be called after settle_emitted_messages()
The message_infos should already be removed if taken, no need to do it here.
sourcepub fn get_snapshot(
&self,
) -> (AsyncPoolChanges, BTreeMap<AsyncMessageId, AsyncMessage>)
pub fn get_snapshot( &self, ) -> (AsyncPoolChanges, BTreeMap<AsyncMessageId, AsyncMessage>)
Takes a snapshot (clone) of the emitted messages
sourcepub fn reset_to_snapshot(
&mut self,
snapshot: (AsyncPoolChanges, BTreeMap<AsyncMessageId, AsyncMessage>),
)
pub fn reset_to_snapshot( &mut self, snapshot: (AsyncPoolChanges, BTreeMap<AsyncMessageId, AsyncMessage>), )
Resets the SpeculativeAsyncPool emitted messages to a snapshot (see get_snapshot method)
sourcepub fn push_new_message(&mut self, msg: AsyncMessage)
pub fn push_new_message(&mut self, msg: AsyncMessage)
Add a new message to the list of changes of this SpeculativeAsyncPool
sourcepub fn take_batch_to_execute(
&mut self,
slot: Slot,
max_gas: u64,
async_msg_cst_gas_cost: u64,
) -> Vec<(AsyncMessageId, AsyncMessage)>
pub fn take_batch_to_execute( &mut self, slot: Slot, max_gas: u64, async_msg_cst_gas_cost: u64, ) -> Vec<(AsyncMessageId, AsyncMessage)>
Takes a batch of asynchronous messages to execute, removing them from the speculative asynchronous pool and settling their deletion from it in the changes accumulator.
§Arguments
slot: slot at which the batch is taken (allows filtering by validity interval)max_gas: maximum amount of gas available
§Returns
A vector of AsyncMessage to execute
sourcepub fn settle_slot(
&mut self,
slot: &Slot,
ledger_changes: &LedgerChanges,
) -> Vec<(AsyncMessageId, AsyncMessage)>
pub fn settle_slot( &mut self, slot: &Slot, ledger_changes: &LedgerChanges, ) -> Vec<(AsyncMessageId, AsyncMessage)>
Settle a slot.
Consume newly emitted messages into self.async_pool, recording changes into self.settled_changes.
§Arguments
- slot: slot that is being settled
- ledger_changes: ledger changes for that slot, used to see if we can activate some messages
§Returns
the list of deleted (message_id, message), used for reimbursement
fn delete_messages(&mut self, message_ids: Vec<AsyncMessageId>)
sourcefn is_message_expired(slot: &Slot, message_validity_end: &Slot) -> bool
fn is_message_expired(slot: &Slot, message_validity_end: &Slot) -> bool
Return true if a message (given its validity end) is expired Must be consistent with is_message_valid
Auto Trait Implementations§
impl Freeze for SpeculativeAsyncPool
impl RefUnwindSafe for SpeculativeAsyncPool
impl Send for SpeculativeAsyncPool
impl Sync for SpeculativeAsyncPool
impl Unpin for SpeculativeAsyncPool
impl UnwindSafe for SpeculativeAsyncPool
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