Struct massa_consensus_worker::state::blocks_state::BlocksState
source · pub struct BlocksState {
block_statuses: PreHashMap<BlockId, BlockStatus>,
incoming_index: PreHashSet<BlockId>,
sequence_counter: u64,
waiting_for_slot_index: PreHashSet<BlockId>,
waiting_for_dependencies_index: PreHashSet<BlockId>,
discarded_index: PreHashSet<BlockId>,
active_index: PreHashSet<BlockId>,
}Fields§
§block_statuses: PreHashMap<BlockId, BlockStatus>Every block we know about
incoming_index: PreHashSet<BlockId>Ids of incoming blocks/headers
sequence_counter: u64Used to limit the number of waiting and discarded blocks
waiting_for_slot_index: PreHashSet<BlockId>ids of waiting for slot blocks/headers
waiting_for_dependencies_index: PreHashSet<BlockId>ids of waiting for dependencies blocks/headers
discarded_index: PreHashSet<BlockId>ids of discarded blocks
active_index: PreHashSet<BlockId>ids of active blocks
Implementations§
source§impl BlocksState
impl BlocksState
sourcepub fn get(&self, block_id: &BlockId) -> Option<&BlockStatus>
pub fn get(&self, block_id: &BlockId) -> Option<&BlockStatus>
Get a reference on a BlockStatus from a BlockId
sourcepub fn get_mut(&mut self, block_id: &BlockId) -> Option<&mut BlockStatus>
pub fn get_mut(&mut self, block_id: &BlockId) -> Option<&mut BlockStatus>
Get a mutable reference on a BlockStatus from a BlockId
sourcepub fn sequence_counter(&self) -> u64
pub fn sequence_counter(&self) -> u64
Get the sequence counter
sourcepub fn incoming_blocks(&self) -> &PreHashSet<BlockId>
pub fn incoming_blocks(&self) -> &PreHashSet<BlockId>
Get a reference on the list of all blocks stored with the status Incoming
sourcepub fn waiting_for_slot_blocks(&self) -> &PreHashSet<BlockId>
pub fn waiting_for_slot_blocks(&self) -> &PreHashSet<BlockId>
Get a reference on the list of all blocks stored with the status WaitingForSlot
sourcepub fn waiting_for_dependencies_blocks(&self) -> &PreHashSet<BlockId>
pub fn waiting_for_dependencies_blocks(&self) -> &PreHashSet<BlockId>
Get a reference on the list of all blocks stored with the status WaitingForDependencies
sourcepub fn discarded_blocks(&self) -> &PreHashSet<BlockId>
pub fn discarded_blocks(&self) -> &PreHashSet<BlockId>
Get a reference on the list of all blocks stored with the status Discarded
sourcepub fn active_blocks(&self) -> &PreHashSet<BlockId>
pub fn active_blocks(&self) -> &PreHashSet<BlockId>
Get a reference on the list of all blocks stored with the status Active
fn update_indexes( &mut self, block_id: &BlockId, old_block_status: Option<&BlockStatusId>, new_block_status: Option<&BlockStatusId>, )
sourcefn promote_dep_tree(&mut self, hash: BlockId)
fn promote_dep_tree(&mut self, hash: BlockId)
Promote a block id and all of its dependencies to be the first in the sequence
sourcepub fn iter(&self) -> impl Iterator<Item = (&BlockId, &BlockStatus)> + '_
pub fn iter(&self) -> impl Iterator<Item = (&BlockId, &BlockStatus)> + '_
Get an iterator over all the blocks stored in the BlocksState
sourcepub fn transition_map<F: FnOnce(Option<BlockStatus>, &mut PreHashMap<BlockId, BlockStatus>) -> Option<BlockStatus>>(
&mut self,
block_id: &BlockId,
callback: F,
)
pub fn transition_map<F: FnOnce(Option<BlockStatus>, &mut PreHashMap<BlockId, BlockStatus>) -> Option<BlockStatus>>( &mut self, block_id: &BlockId, callback: F, )
Change the state of a block Steps are:
- Remove the block from state
- Call the callback function with the removed state (or None if block wasn’t in the
BlocksState) as parameter and retrieve the new state (or None if we don’t want to add the block again in theBlocksState) - Verify that the transition is valid
- Insert the new state in the
BlocksState
Trait Implementations§
source§impl Clone for BlocksState
impl Clone for BlocksState
source§fn clone(&self) -> BlocksState
fn clone(&self) -> BlocksState
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreAuto Trait Implementations§
impl Freeze for BlocksState
impl !RefUnwindSafe for BlocksState
impl Send for BlocksState
impl Sync for BlocksState
impl Unpin for BlocksState
impl !UnwindSafe for BlocksState
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